The factions
Distinct philosophies collide across the same broken landscape. Their methods differ. Their enemy does not.
The Ledger
Traders, quartermasters and fixers. The Ledger turns scarcity into leverage, moving ammunition, medicine and information between settlements.
The Cordon
A disciplined mercenary force holding checkpoints and strategic ground. Order is maintained through patrols, fortifications and overwhelming force.
The Commons
Scavengers, medics and builders pooling what remains. Their camps survive through cooperation, shared labor and protection of the vulnerable.
Survive The Outbreak
The world the factions are fighting over is a real, hardcore sandbox underneath it all — vanilla survival mechanics plus Expansion's traders, base building, AI, and vehicles, all running together.
Survival →
Hunger, thirst, temperature, and three real diseases that don't care how careful you were.
The World →
225km² of Chernarus — coastal towns, deep forest, and the military zones everyone dies for.
Weapons & Loot →
Everything from a rusted kitchen knife to military rifles — if you can find it, and keep it.
Vehicles →
Cars, trucks, boats, and now helicopters — real parts, real repairs, real risk of losing it all in a ditch.
Traders →
Eight fixed markets across the map, each with its own stock, prices, and specialty.
Base Building →
Claim a territory, wall it off, and defend it — raiding is on the table for everyone.
Players →
Every other survivor is a real decision — ally, victim, or witness. Three real factions exist, but nothing outside them is scripted.
Drop In
Steam query port 27016 · Chernarus+ · DayZ Expansion · managed via VPPAdminTools.
Ground Rules
- No cheating, exploiting, or third-party overlays. This gets you banned, not warned.
- Base raiding and PvP are part of the game — glitching through walls or duping loot is not.
- KOS is allowed. Combat logging isn't.
- Respect the admin team's calls. If you disagree, take it to Discord, not global chat.